![]() Special Combo and Mafia Combo are currently broken in the Steam version of the game. Either spend some money, or gain some money. If you didn't narrow down the search to just a few results, continue to step 4. Search the first 4 digits of you amount of cash (ie, you have 260,100, search '2601'). This is important for structures that aren't 1x1. Steps: Open both Venture Towns, and GameGuardian. When measuring distance, only the top left square of a structure matters. Each structure in the combo must be within 3 squares of the other two structures in the combo. It is possible to have a building with multiple combos at once, and it is advised to do so if you are able. Every simulator has the ability to speed up time, and I’m not entirely sure why Kairosoft thought this omission would be wise.There are many building combos in the game, which require many different structures to create. This would be more tolerable if there was an accelerate button, but there isn’t. After this influx of cash you’ll likely have spent everything that you can within a few moments, and then you’ll have to sit, wait, and simply plan for the next cash injection to hit. At two of three points each in-game year, there’s a significant influx of cash – once per year when you collect tax on each property in town, and once or twice when a dude shows up to buy some of the resources that you accumulate through play. Unfortunately it also has a habit of forcing you to sit and wait for extended periods of time without much to do. With a half dozen or so different maps to play on, each with their own high score tracked, and 15 years in-game being a solid couple of hours of real-time play, Venture Towns is certainly generous by Kairosoft standards. Venture Towns, however, gives you a score at the end of 15 years of in-game play, and then challenges you with trying to beat that score. Most Kairosoft titles simply peter out at the end and leave you with not much more to do than start over again (which, admittedly, you’ll be happy to do because they’re so charming). To Venture Town’s benefit, there’s a lot of replay value. There’s a lot to manage in terms of placement in Venture Towns, and while the simulation side of things is fairly simple and straightforward, making the town fit together nicely is a significant puzzle-like challenge. Different buildings have a different impact on the surrounding land value, and you can also use trees and other plans to help boost land prices… so long as you don’t need that space for property.įinally, you can create “combos” that offer big boosts, but require that you put three buildings next to one another, and if you have any of those buildings replicated nearby, the double-up will drain on the profitability of both. Citizens only have a small range that they’ll roam, and they’ll need all their work offices and shopping outlets within that range. There’s a catch to all of this – the kind of money that you make depends on the land value, and proximity that citizens have to shops and work. As citizens visit these stores, you naturally get a bit of money dropped into your own coffers to continue building up the city. Venture Towns Money and Research Points Hack (ROOT - YouTube Hello Youtube.Today I will show you how to hack money and research points in Venture Towns.Only type 4 digits of your money. Shops cover a huge range, including entertainment, lotteries, bike and pet shops (allowing people to get around town on a bike or wander around with a cat or dog), and food. ![]() Over time you can unlock new job options, which can earn your people greater incomes, and lead to a greater range of shops for them to spend the money at. Your residents will go to work in an office every time they run out of money.
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